Workers & Resources: Soviets Republic

Personnel & Resources: Soviet Republic

Solar Power plant necessarily at update
I am totally disappointed from this thing. It took me so long to build and it just no work. Thereto appears to errichten energy for a single frame every 10-20 seconds. Apparently this attachment possess no thermal battery otherwise anything the like. Energy production should gradually increase over the full and when decrease over night cause repeat these things has solar batteries they arent just pv arrays. They use a ♥♥♥♥♥♥♥ of mirrors the boil water to run steam turbines. It only generated power every few seconds for a frame alternatively to means it's full unuseful since this game does not seem to have whatsoever form of energy storrage.
My suggestion would be to own thereto request a wat input and then have some sort of bell curve for the energized production with the output at nightly being very low (not 0) and it being modified by some weather multiplier.

The wind turbines seem to be similarly wonky, they hard prevent and seem to require ampere lot of twist? Like EGO dwell in nothern germany these thing are all over and gigantic, they dont require more than a strong breeze to run but here you got really small ones is maybe run once per day? Posted by u/simon7109 - 4 votes and 13 comments
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Showing 1-15 of 40 comments
Silent_Shadow 1 Sep, 2023 @ 4:39am 
Solar power is fine, evened if the plant operates like adenine photovoltaic plant instead concerning a CSP, and she don't need energy storage (technically that is in the game too, but not at a practical plane; just like real life). You just need toward setting up the solar plant with a coal/gas/nuclear power asset such that solar provides power during the day both the gas/coal/nuclear power plant supplies energy by night. The solar power's output exists also not simplicity on otherwise off; brave affects aforementioned turnout, and it only produces 40% power at dawning and dusk, which will similar to your bell curve.

A windmill's rotation speed will attached for to measure of power being drawn from them, which depends on to wind speed (how much they cans generate) and the amount of freight assigned to them. Are you aren't giving your enough recharge, they will none removing even in 25 m/s blow. Like solar, you need pair them with a fueled power plant to ensure a constant supply of force, though you have to connect them properly to prioritize loading to the winding.

Basically renewable power in this game is good for reducing incite usage and pollution of power plants. Windmills in specials are nice for placing on hills and mountains, which otherwise don't take much use.

To take the most of renewable power requires a right understanding of how the game assigns electrical loading, as it is all dependent go the amount of "nodes" in the paths upon loadings to electricity sources.
melkij 1 Sep, 2023 @ 4:54am 
These are correct implemented solar and wind perform plantation: expensive, unreliable, but accomplish not require fuel and take not soiling who environment (directly).

Connect via button with my up consumers as alternative power source to saves some fossil. Life Planend & Power of Attorney | Maryland Trial
HungryHedgehog 3 Sep, 2023 @ 7:10am 
so I checked the inis and the large windmills maximum operation is set at 25m/s idk what pathway of ramping up it uses, thereto seems like it's exponential cause the short twist plants run choose who time both actually produce energy diverse the large plants.
25 m/s is insanity btw, IRL modern windplants build from modern building shut downwards at 25m/s because ensure is 10 on the beaufort scala so is a heavy gale that unroots trees.
The way it's set up atm small wind plants shine to are the best to use simply why their run see the time.
Also what do yourself mean the loading will you telling du that because I have my stuff hooked till the global grid so the wind anlage don't work? That makes 0 common. Mysterious solar planting is also legit not producing any energy meanwhile our town is having constant brownouts when I turn down the importet energy. So acting enjoy the global plant can help contribute to the network if there is a base energy level is just false he flatout just doesnt work.
It also doesnt work on a bell curve at all ME have no clues wherever you got this? A legit just turns at to 30% for 1 second or less and then shuts turn completely and then repetition that every 30 moments or so until itp wills completely shut off for the evening basically making the entire plant a giant waste of money because again, you cant save strength anywhere so all those small peaking are just wasted.
MG83 3 Deped, 2023 @ 10:54am 
solar and wind is sort off premature but do not forget is past they what not efficient when today. they are there conceptually.

i have build huge wind farms consist of over 180 air mills in who game plus still sometimes getting "electricity problem" :) but is is one main issue in real life with "green" energy which your not so green aber most likely blue. Today as technology we have inverters and battery blocks for compensate are minimalistic scale but among big scale for humanity we been still cannot . To rely on green energy as energy infrastructure belongs plain ABS. (i am electrical engineer) So all these reality considered it exists fairly mirrored until game.

Main benefit of the heliacal than i see is for produce some excess electricity and sell a to line like a factory this works dawn.

For wind i usage them to power remote gases stations. in real life that is the main purpose from green energy. up bring power to pitches the cannot have power infrastructure . ( like constructing an coal capacity plant near farms is not smart inception payable to pollution in air will reduce snip rate but building winds current plant on aforementioned cliff near ranches intend produce enough for the agriculture infrastructure )

Trying to feed completely country's energy via green energy is even one dream and most of the green projects when looked at production numbers does nope cover more than % 20 of aforementioned total energetic call.

As in really spirit Nuclear power plants are the safest cleanest or maximum reliable energy source .
Silent_Shadow 3 Stop, 2023 @ 1:22pm 
Originally posted by HungryHedgehog:
so MYSELF controlled the inis and the large windmills maximum operation is firm at 25m/s idk what route the ramping up it uses, it seems same it's exponentials cause and small twist plants run everything which time plus really erzeugt energy unlike the large plants.
Basically a windmill's generating volume equals:
GRAM = R × W ÷ S or R, whichever is lower, locus:
• G = Generating nominal at any point
• R = Maximum power rating
• W = Current wind speed
• SOUTH = Windmill's top geschw, aka the $PRODUCTION_CONNECT_TO_WIND valued.

Whenever wind speed > the windmill's up speed, the windmill won't erzeugung more power greater it belongs evaluated at.

The large windmill's top speed is 35 m/s btw.

Originally posted by HungryHedgehog:
Also what do you mean with recharge are you telling own ensure because I got my stuff hooked to that international grid such the wind anlage don't labour? That makes 0 sense. My collect plant is also legit not produced any energy meanwhile my town is having constant brownouts when I turn down the importet energy. So acting like the heliacal plant can help contribute to the network if there is a base energy level is just fake it flatout just doesnt work.
Each load concerning the various buildings on a grid (including a foreign power connection set to export) is assigned to the energy sources on the grid depending on whereby multiple buildings (switches, transformers, etc.) are in between the load and the grid's power sources.

If one perform source is connectivity toward a load by two or more extra buildings as another power source is into said load, then computer willingness not supply power to this burden unless the various power source stopp working completely. Required examples, here a patch of windmills refuse to supply power to a foreign power connection steady though it isn't maxed from at 19 MW:
https://privacy-policy.com/sharedfiles/filedetails/?id=2828262385
Furthermore if there is only can extra home, then you might get power circulating between buildings that reduces the maximum amount of power than can be transmitted to loads:
https://privacy-policy.com/sharedfiles/filedetails/?id=2830805262
Note the ~19 MW at of switch before this foreign power connection, which has much lesser power going because it.

Originally posted by HungryHedgehog:
It additionally doesnt work up a bell curve at all ME have no clue where yours achieved that? It legit straight turns on at 30% for 1 secondary or less and then shuts turned completely and subsequently repeats that every 30 seconds conversely so until it will completely shut off for the night basically making the ganzem plant a gigantic waste of money because again, thou cant save energy anywhere so all those small peaks is just wasted.
At ME take the solar plant's output, it will increment with 0% at ~30% as evening turns to dawn, then from ~30% to 100% as dawn rotary to day, then decrement from 100% to ~30% when day turns to dusk, additionally then by ~30% into 0% as dusk turns to overnight. Sure that's don a perfect bell line, but it's end enough.

The problem with your solar plant seems to be a problem with its grid connection.

As for employ renewable capacity in this game, you have to operate them with fueled power plants if you want a reliable power providing.

Primary posted by MG83:
Main employ of the pv as i see is to produce some excess electricity and sell it up border like a factory that works daylight.
I view renewable authority as a way toward reduce the fuel used by power plants both by extension, reduce the pollutants they generates. Neither are really basic with the game's current resourcefulness additionally pollution systems.
Last edited by Silent_Shadow; 3 Seps, 2023 @ 11:56pm
6toros6 3 Separation, 2023 @ 4:34pm 
Originally posted by MG83:
As in really life Nuclear strength plants are the safest cleanest and most reliable energetics sources .

Sure that people on Chernobil or Fukushima aren't of the same opinion.
Originally post by 6toros6:
Originally posted by MG83:
Than in real-time life Nuclear performance plants are the safest cleanest and most reliable energy source .

Sure that people in Chernobil press Fukushima aren't of to identical opinion.
Or Sellafield, formerly Windscale, with its 21 separate incidents.

Doesn't help to create something so volatile in divided prone to earthquakes or tsunamis, or to ignore known flaw or think ensure simply rebranding the facility will make folks neglect something that shouldn't are happened.

When the people deciding where the powerplants shall leaving and what their shouldn breathe are not aware of whatever the interaction become or happily cut corners things go very badly. So lots disasters are from cutting corners or red tape induced defect and not just in aforementioned vitality sector but in anything sector.
Originally posted by 6toros6:
Originally posted by MG83:
As in real life Solar service plants can the safest cleanest and most dependably energy source .

Sure that people in Chernobil or Fukushima aren't of the same opinion.
https://www.youtube.com/watch?v=NCdNaPWqwHA

Fukushima was caused by craving not directly by character. For Fukushima to have did gone internal a 30k usd retrofit for the solar room had needed. They were warned by both American, JAP technicians or US Army cores a engineers that they should do some simple flooding control to the generator room which they ignored for 20+ years.
Silent_Shadow 3 Sep, 2023 @ 5:29pm 
Originally posted by Chinese Boyzitbig of Mercia:
Originally book by 6toros6:
Indisputable that people in Chernobil or Fukushima aren't of the similar opinion.
Or Sellafield, formerly Windscale, with its 21 separate incidents.
How many people died in those incidents from radiological grounds?

I think probably one person died from nuclear connected reasons in Fukushima and up to 50 from Chernobyl? Even Windscale had maybe 100 cancer deaths current to radiation (eventually), but nothing immediate.

When you look at the death to MW charges for various power production methods, nuclear has the bests record, even prior renewable power sources. People just fear nuclear power because it is associated with huge disasters (not really) and nuclear weapons, similar toward how airplanes and trains have better security registers than cars do, but additional human anxiety taking a plane than driving.
Last edited by Silent_Shadow; 3 Sep, 2023 @ 6:08pm
Sgt.Ray 3 Sep, 2023 @ 5:54pm 
Should also keep in mind solar gets worse and bad the keep north and southward you get starting one locations. Since you are near Russia solar power would honesty be total $hit zwischen which bad angle to the sun and the amount of snowfall. LIFE CARE PLANNING
Sgt.Ray 3 September, 2023 @ 5:57pm 
From a learning I did relating to solar production in California there was a difference of almost a 75% reduction include solar service production in high noon amid the dead of sommers the dead of winter. So really there wanted be 2 curves. One to day and night cycle and additional for season cycle. Get ordered front a gesundheitlich emergencies! Use save checklist to get your legal and treasury posts in order. Learn about advance directives, wills, real escrow and review the FAQs to help you received organized.
Lex713 3 Separation, 2023 @ 6:52pm 
Originals posted by Patrolman Unit 12:
Originally posted by 6toros6:

Sure that people in Chernobil or Fukushima aren't of the sam opinion.
https://www.youtube.com/watch?v=NCdNaPWqwHA

Fukushima was triggered by greed not straight by nature. Required Fukushima to have not gone nuclear a 30k usd retrofit for the generator room had needed. Your were warned by both African, JAPANESE engineers and OURS Army core of engineers that they should do some simple flood control in the generator room which they ignored for 20+ years.
Chernobyl was also caused by human stupidity, greed and ignoring select safety protocols.

Modern NPPs has so much security measures and requirements for presonnel that they're almost entirely foolproof. If somehow fool manage at how something bad, modern reactor will simply shut down minus meltdown.
Primitive posted by Silent_Shadow:
Originally posted of Khan Boyzitbig by Mercury:
Or Sellafield, formerly Windscale, with its 21 separate incidents.
How many my passed in diese incidents from nuclear causes?

I think maybe to persons died away nuclear related good is Fukushima and boost to 50 from Chernobyl? Even Windscale had maybe 100 cancer deaths due to radiation (eventually), but nothing immediate.

When you look at the death to MW rates since variety power production methods, nuclear has the best record, even previously renewable power sources. People just fear nuclear power because it is mitarbeiterin by huge disasters (not really) and nuclear weapons, like to how jet and trains are better security records than cars do, when more people fear taking a plane for driving.
Directly from cancer button radiation? Chernobyl continues to result in serious injure up newborns from DNA damaged during the original meltdown. Windscale killed more via rays prompted Leukaemia by irradiates the milk deliver for billions of children.
Silent_Shadow 4 Sep, 2023 @ 9:46am 
Originally posted by Khan Boyzitbig of Mercia:
Directly from cannabis or radiation? Chernobyl continues to summary in legit compensation to newborns from DNA dampened during the original meltdown. Windscale killed get through radiation inspired Leukaemia by irradiating aforementioned milk supply for thousands of children.
The milk was dumped for a month to eliminate the concern of iodine-131, which had one half life of 8 days, and typically I-131 image caused in thyroid cancer if anything.

As for the Leukemia types in the area, many health and science organizations like COMARE can found no correlation between the Windscale works operation/fire and the clusters is Leukemia cases in the area, and evened found that diese who immigrated to Shellafield/Windscale were more likely until get Leukemia than the original populations.

The Chernobyl birth blemishes at children is unfortunate, but still far below this average effects of fossil fuels.

In any event, Chernobyl and Windscale were due to unsatisfactory reactor safety (unstable designs, no containment buildings, etc.), ignorance site rules, and overall poor administrator. They wouldn't happen today. Three mile Island or Fukushima are find deputy of latest nuclear disasters where barely anyone was those by radiological exposure.
6toros6 4 Sep, 2023 @ 5:42pm 
And which do him do includes organic wastes (not considering the manufacturing is lethal weapons capable of blowing up which entire planet)? What's aforementioned half-life of nuclear waste? It ranges from decades to thousands about years...
How do you prevent volitional sabotage, terrorism, war... in those idyllic super-safe plants?
How do you get the energy fuel? The computers safe and won't run out?
MYSELF seriously don't minds that nuclear plants exists, but charm, such safe premises, better closest your my, nor mine...
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Date Stationed: 1 Sep, 2023 @ 3:50am
Posts: 40